
Welcome to the Molly Rocket home page. We are an independent game company founded in 2004.
The best quality works of art, from paintings to chocolates to furniture, come from artisans who love what they do. Unfortunately, the game industry has evolved away from artisan development. Each year it is increasingly dominated by impersonal development processes driven by business rather than a dedication to, and love for, the craft. There are no signs that this trend will reverse.
Soon, you will no longer be able to purchase new games - only bigger, more extravagant versions of the same games you've already played. Is that all there is left to gaming? Absolutely not!
Games can be much more powerful experiences than they are today. We have only scratched the surface in terms of emotional content, interaction, presentation, meaning, and relationship to the social discourse. Make no mistake: expanding the scope of our art is the most important challenge for the upcoming century of game development.
The mainstream game industry clearly cannot meet this challenge. Dedicated, independent developers can. We can take risks, we can follow unique new visions, we can value art above business. But right now, what few independent developers there are rarely do anything substantially different from the mainstream.
I founded Molly Rocket to help redefine the nature of independent game development. Our company is based on devotion to the art of games, and the desire to expand the conventional perception of what games can be. To this end, we adhere to a strict set of guiding principles:
Thanks for visiting our web site. Try out our games, join our forums, and share in our efforts to bring artisan game development back to the game industry.
Thanks for playing,
President, Molly Rocket, Inc.
Jonathan Blow performed a rousing, live rendition of the Molly Rocket About page during his lecture at Game Focus Germany 2008.